ENT.Type = "anim"
ENT.Base = "base_structure"

ENT.PrintName = "Ammo Dispenser"

ENT.Model		= Model("models/props_lab/reciever_cart.mdl")

ENT.Cost		= 600
ENT.HP			= 500
ENT.Power		= 0
ENT.HPHeal		= 10
ENT.ArmorHeal 	= 0
ENT.SupplyDelay = 1.25
ENT.Scraps 		= true
ENT.Save 		= false
ENT.MaxStructs  = 2

ENT.HealthRing	= {500, 30, -34.5}
ENT.SparkPos 	= Vector(0, 0, 30)

ENT.Upgrades	= {
	{
		SupplyDelay = 1, 
		HPHeal = 20, 
		ArmorHeal = 5
	},
	{
		SupplyDelay = 0.75, 
		HPHeal = 30, 
		ArmorHeal = 10
	}
}